It has been quite some time since the last release... (10 months to be precise...) But a good friend of mine is now onboard and we're resuming development. We have some pretty cool changes in store, and as always, suggestions are welcome.
We will be tying some loose ends for version 1.0 and rolling in some new features like "loose" duck casting where casting will always succeed, it will simply throw an exception if a member is called that is not implemented, which will more closely resemble how duck typing is implemented in most dynamic languages. Then we'll be working on 2.0 which will include a name change to something along the lines of "dynamic typing" instead of "duck typing" to reflect the implementation of more dynamic typing concepts than just duck typing. 2.0 will also add some .NET 3.5 features like extension methods.
But I've only scratched the surface... Just thought I'd give everybody an update!